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Why did Baldurs Gate 3 blow up? Larian lead writer says its thanks to “a big gamble” with CRPG standards

Why did Baldur’s Gate 3 blow up the way it did? We put the question to lead Larian writer Adam Smith at Gamescom, and he reckons it’s partly down to the fact that it doesn’t just look like Larian’s traditional brand of CRPG – it’s a full-fledged cinematic RPG, too. “I think part of it …

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