Square Enix has revealed its exhibitor list for Tokyo Game Show 2022, and although the publisher is going big with a bunch of popular games, it seems we won’t see much of Final Fantasy 16 or Dragon Quest 12. The list of confirmed games for the Square Enix Booth Showcase …
Read More »Japanese players are begging for Final Fantasy 16 on Steam after the PS5 price hike
Japanese players have gotten Final Fantasy 16 trending on Twitter in the wake of newly-announced PS5 price hikes, and many of them are hoping for a PC port so they won’t have to shell out for new console hardware. Earlier today, Sony announced that the price of both PS5 models …
Read More »Final Fantasy 16 producer wants summons to “go wild and destroy the map”
Final Fantasy 16 producer Naoki Yoshida has revealed a few personal ambitions for the new action-RPG. Today on July 14, Famitsu Weekly published a brand new issue featuring an interview with Final Fantasy 16 producer Naoki Yoshida. While some snippets have previously appeared, one new detail to emerge is that …
Read More »Final Fantasy 16 doesnt have any American voice acting because of angry Americans
Final Fantasy 16 doesn’t have any American English voice acting because Square Enix was worried it might offend… Americans. This is according to Naoki “Yoshi-P” Yoshida, who touched on this aspect of Final Fantasy 16 in a recent interview with Dengeki Online (opens in new tab) (translated by @aitaikimochi (opens …
Read More »A Final Fantasy 16 demo could launch next year
Final Fantasy 16 might get a demo prior to launch, according to one producer. That producer would be Naoki Yoshida, who just recently did media interviews with publications around the world. In an interview with Dengeki Online (opens in new tab) (and translated by GamesRadar+), Yoshida mentions that he would …
Read More »Final Fantasy 16s Naoki Yoshida thinks the new action gameplay is good for the entire series
The producer of Final Fantasy 16 says that the game will lend “a helping hand” to players who aren’t fans of action games. Speaking to GamesRadar+, Naoki Yoshida explains that the breadth of combat options available throughout the entire Final Fantasy series means that “it’s impossible to put together what …
Read More »Final Fantasy 16s combat wouldnt have happened without a Devil May Cry veteran
Final Fantasy 16 wouldn’t have been possible without Devil May Cry veteran Ryota Suzuki, its producer has revealed. GamesRadar+ recently spoke to Final Fantasy 16 producer Naoki Yoshida, and asked how hiring Ryota Suzuki, a Devil May Cry veteran at Capcom, helped shape the new game. “So our development team …
Read More »Final Fantasy 16 has “fully AI-driven” party members in battle
While Final Fantasy 16 features “fully AI-driven” characters in battle, the familiar sense of party camaraderie you get from other mainline games remains intact. That comes from Final Fantasy 16 producer Naoki Yoshida, who tells GamesRadar+ that spreading out battle controls across multiple party members could end up hindering the …
Read More »Exploring Final Fantasy 16s action battle system with producer Naoki Yoshida
When Clive Rosfield hits the battlefield in the latest Final Fantasy 16 Dominance trailer (opens in new tab), a barrage of attacks explode onto the screen. It’s a spectacle, with the protagonist propelling up into the air with an enemy and swiftly inflicting damage thanks to the wind elemental powers …
Read More »Why Final Fantasy moved away from command and turn-based combat
Why did Final Fantasy move away from the turn-based battle system? It’s a question that long-time fans of the series, which is set to celebrate its 35th anniversary in 2022, may be asking themselves when looking towards games like Final Fantasy 16 and Final Fantasy 7 Rebirth. And now, we …
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