Unfathomable understands that board games are infinitely better if they include some good old-fashioned backstabbing. Namely, it challenges a traitor in the group to ruin everyone else’s day. And by ruin, I mean “sink their boat and leave them at the mercy of gribbly monsters”. The result is one of …
Read More »Bureau of Investigation review: “A clever novelty”
Bureau of Investigation: Investigations in Arkham & Elsewhere has strange roots. Back in 1982, a new game concept hit the shelves. Called Sherlock Holmes: Consulting Detective, it offered players a variety of maps, newspaper cuttings, and other clues that were used to solve mystery scenarios. It proved so popular that …
Read More »Canopy review: “Strategic uncertainty”
Canopy proves that card drafting, where you’re given a selection of cards, choose one, and pass the rest on to the next player, is a fun and underused mechanic. You get the challenge of picking a card to try and construct a set, or hand, not knowing what you might …
Read More »Nemesis Lockdown review: “A rollercoaster ride of nightmare narratives”
Much like the xenomorphs that inspired it, Nemesis: Lockdown represents the pinnacle of evolution. Building on everything that came before, it’s a monstrously ambitious cooperative board game. It all started because the Alien franchise is so popular. That means there’s a big appetite for board game spin-offs and a high …
Read More »The Adventures of Robin Hood board game review: “Neat, intuitive and unusual”
Who doesn’t love a bit of Robin Hood? The fresh air! The wealth redistribution! The young men in green tights! Certainly, the board game industry has been as much of a sucker for the charms of Sherwood Forest as the rest of us, with various titles of fair-to-middling quality having …
Read More »Warhammer Underworlds: Harrowdeep review – “doesn’t feel as clean and accessible as it used to”
Most of Games Workshop’s flagship systems are open-table miniatures games that involve a ruler and a line of sight stick, but Warhammer Underworlds: Harrowdeep is different. Although it has the publisher’s trademark eye-catching figures, it’s a fully-fledged board game with hex movement and a deck of cards that each player …
Read More »Warcry: Red Harvest review – “Mad Max, but with swords”
If Age of Sigmar is Games Workshop’s flagship fantasy game of epic battles, Warcry: Red Harvest is its little brother. It’s a much faster, simpler game with only a dozen or so plastic miniatures per side; instead of massed armies colliding, it depicts a skirmish between two smaller forces with …
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